The final edition of my third multiplayer mappack includes 20 maps for Marathon Infinity. This pack uses texture sets from all 3 games, with 5 Marathon 1 "themed" maps, 7 Durandal maps, and 8 standard Infinity maps.
- Features 3 new maps: "The Emperor of Finite Space", "Objective Permanence", and "Tempus Fugit".
- Moves the hill on "The Cylindrical" to the highest ledge.
- Fixes Kill the Man with the Ball on "Doctor Jazz".
- Fixes various texturing errors on other maps.
Wonderful variety of map design!
Neonstar on Jan 26th 2016, Version 2.0.0
A must play netmap pack for the fast and frantic action this pack delivers!
look at the netstats
aquateenhgrfrce on Dec 7th 2015, Version 1.75
Its the most played mappack on the meta-server right now.
can you believe it?
What a crazy world we live in.
irons on Aug 22nd 2015, Version 1.5
Good maps are still being made. These put mine to shame, and remind me in many cases of Red Spectrum crossed with M2 and M1. Favorite: The Cylindrical. Great look, very vertical, and fun. Something I would have liked very much to play when I was more active.
RyokoTK on Feb 1st 2015, Version 1.1
Windbreaker is probably pretty tired of me pointing out tiny imperfections and issues that don't actually matter, but that's because there's nothing actually wrong with this stuff. Captain Confidence is a supremely good map and worth the price of admission on its own, but the rest of the pack is good too. The M1 and M2 maps mixed in are very nice too, and Windbreaker avoids the obvious trap of mixing them together with the Infinity textures, so good job dude. But mostly, the geometry and layouts are very competently done and are lacking in some of the minor annoyances that cropped up throughout Caustic Dystopia, and everyone should just download this pack because it's actually different from the usual stuff you see these days.
$lave on Dec 29th 2014, Version 1.0
I don't think I can write a review that will do justice to my appreciation of the effort and care WB has put into this pack. While WB's previous packs have always shown a penchant for extreme detailing, these maps combine that intricacy with a new level creativity and grandness. The open spaces in this pack lend extremely well to net play.
I see a lot of as-of-yet untapped potential with the M2 and (especially) M1 texture sets, but this is far beyond an adequate proof of concept. Perhaps my only complaint is that in Captain Confidence, there were a few spots (narrow ledges or awkward details) where I felt as though the architecture could have been better tailored to the texture set chosen. Perhaps that was only a matter of personal taste, though.
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