This map was made for Marathon Shadow, long dead. It was textured in a prototype of a texture set that never saw the daylight; hence, it needs a total repaving (however the lighting may be ok). There are no monsters.
It is, in other words, wholly unfinished. But it is architecturally the best map I ever made. I release it under GPL and creative commons and what not.
It is not finished.
A two-level mini-scenario consisting of maps that were intended to become part of Marathon Syndicate, itself a project building on Marathon Rubicon.
Maps are by myself. Project Syndicate was by Cryos, Drictelt, effigy, Goran, Lhowon and John Doe; the maps rely on some textures and a terminal picture by others in the team.
Winter 1 is the first and only episode in the series of collaborative single-player projects that was supposed to succeed the Xmas trilogy. It consists of 7 levels.
Contributors: Drictelt, Shadowbreaker, $lave, Axle_Gear
Apparently this scenario had gone lost. This is what I found on my backup drive. I suspect it is the final version, but I'm not entirely sure.
Xmas 1 is the first in a series of collaborative single-player projects. It consists of 5 levels.
Contributors: Goran, RyokoTK, Drictelt, Zero
I retrieved this scenario from fileball.whpress.com, unstuffed it, zipped it, and uploaded it here.
Xmas 2 is the second in a series of collaborative single-player projects. It consists of 8 levels.
Contributors: Goran, Simon, RyokoTK, Sinjid, Drictelt, Shadowbreaker, Phobos Romulus
Apparently this scenario had gone lost. This is what I found on my backup drive. I suspect it is the final version, but I'm not entirely sure.
Xmas 3 is the third in a series of collaborative single-player projects, in an episodic format.
Contributors: RyokoTK, Shadowbreaker, Cryos, Axle_Gear, Drictelt, Goran
Apparently this scenario had gone lost. This is what I found on my backup drive. I suspect it is the final version, but I'm not entirely sure.