A scenario set between Marathon 2 and Marathon Infinity. Intended to enhance the story experience of playing Infinity by giving enough context to work out key plot points as they happen in game.
As Departure intended as a prequel to Infinity it's fairly short. Only 12 levels and some of them are fairly short.
Any feedback is welcome. Alternatively feel free to unpack the game file with Atque and make improvements.
Version 1.1 - Fixed bug in smaller walkway area of Noctem where player could clip through wall and be trapped in centre