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Tagged 'Solocoop' by Most Downloads

Narcotics 0

drictelt on 02/05/2018

A two-level mini-scenario consisting of maps that were intended to become part of Marathon Syndicate, itself a project building on Marathon Rubicon.

Maps are by myself. Project Syndicate was by Cryos, Drictelt, effigy, Goran, Lhowon and John Doe; the maps rely on some textures and a terminal picture by others in the team.

1,986 downloads, 1 review, 0 screenshots, 5.0 rating

Screenshot titled "A hint of things to come..."

The unofficial remake of Kampfers map, Gemini, is my improved edition, Jumeaux. Also, the sequel/prequel to TecnoIds first map, Caverns 2, comes Ravenous, an exciting puzzle shooter. Notes: The bug appears on jumeaux, where you step into the teleporter. Be careful which one, becuase one will crash Aleph One.

Notes for version 1:

First upload. Yeah!

1,978 downloads, 4 reviews, 1 screenshot, 2.8 rating

This is hopefully a "fixed" version of my maps. I works on OSX and OS9, but I don't have a PC or UNIX computer to test the other versions of A1.

There's only one terminal picture (which is a placeholder) so if you lose the resource fork on a PC, don't sweat it.

1,958 downloads, 0 reviews, 0 screenshots

Rough maps 1.11

Skullcrusher on 09/18/2010

Screenshot titled "Yeti war"

These are rough maps, not really meant to be played together, but separately just for fun. Note: Maze and Friendly Fire Central look similar because they were originally same map. FF is more carnage based.

Notes for version 1.11:

Tiny thing

1,925 downloads, 4 reviews, 4 screenshots, 3.2 rating

Xmas 1: Submarine 1.2

drictelt on 02/05/2018

Xmas 1 is the first in a series of collaborative single-player projects. It consists of 5 levels.

Contributors: Goran, RyokoTK, Drictelt, Zero

Notes for version 1.2:

I retrieved this scenario from fileball.whpress.com, unstuffed it, zipped it, and uploaded it here.

1,921 downloads, 2 reviews, 0 screenshots, 5.0 rating

Thrudnesday -1

drictelt on 02/05/2018

This map was made for Marathon Shadow, long dead. It was textured in a prototype of a texture set that never saw the daylight; hence, it needs a total repaving (however the lighting may be ok). There are no monsters.

It is, in other words, wholly unfinished. But it is architecturally the best map I ever made. I release it under GPL and creative commons and what not.

Notes for version -1:

It is not finished.

1,857 downloads, 1 review, 0 screenshots, 5.0 rating

Xmas 2: Icecave unburied.0

drictelt on 02/05/2018

Xmas 2 is the second in a series of collaborative single-player projects. It consists of 8 levels.

Contributors: Goran, Simon, RyokoTK, Sinjid, Drictelt, Shadowbreaker, Phobos Romulus

Notes for version unburied.0:

Apparently this scenario had gone lost. This is what I found on my backup drive. I suspect it is the final version, but I'm not entirely sure.

1,852 downloads, 1 review, 0 screenshots, 5.0 rating

Basic Co-op 1.2

treellama on 09/13/2020

Screenshot titled "Sample Gameplay"

This script adds some basic quality-of-life improvements to Marathon's default cooperative play:

  • Shares weapon and ammo pickups between players
  • Restores previous weapons and ammoes after respawning
  • Respawns players at the last pattern buffer any player activated
  • If the respawn point is under lava or goo, falls back to start of level

Select "Use Netscript" while gathering a co-op game, and choose Basic Co-op.lua as the netscript, to activate it.

Requires Aleph One 1.3

Notes for version 1.2:

Changes:

  • Really fixes chip issues. Should work with original Marathon as well
  • Uses the last pattern buffer any player used as the new respawn point.
  • Falls back to start of level if the respawn point is under lava or goo

1,545 downloads, 0 reviews, 2 screenshots

Marathon Gambit 1.1

Aurora on 11/11/2019

Screenshot titled "Zoranel_2"

Marathon Gambit

What is it?

Marathon Gambit is a recreation of Bungie's Destiny 2 gametype of the same name

How do I play?

The objective of Gambit is to kill things, collect the keys they drop, and turn in the keys to summon a final Boss. The first team to summon its boss and kill it wins the round. (a pdf is included that explains this more in depth)

What is included?

The download includes the following

  • Netscript
  • 3 Netmaps.
  • MML and phyA files for merging with your own maps.
  • A pdf manual that explains how to play and what is required for making your own maps.

Included Maps

Zoranel: This map was created for testing purposes and is not the prettiest, but i feel it was fun to play on so I'm including it. It is the largest map in this pack currently.

Wrath Eternal: This is a modification of the Bungie netmap "Wrath No More?" to support Gambit. It is the smallest map in the pack and can get very hectic!

Salinn: This is a modification of one of my own netmaps to support Gambit. In terms of size this map is somewhere between Wrath Eternal and Zoranel

Future Updates

The main feature I am looking into adding is an intro cinematic. Other than that all currently planned features are present, so updates will be limited to bug fixes or adding new netmaps

Feedback or Bugs

Feedback and Bugs can be reported on the pfhorums thread here

Credits

  • Original Mode: Bungie
  • Marathon Scripting: anonfriction, level47otter, liacrow
  • Custom Physics: liacrow
  • Levels: AnonFriction (with some maps being modifications of official Bungie netmaps)
  • Testing: anonfriction, level47otter, liacrow, spooky
  • Marathon Gambit Artwork: wyvernzu

  • W’rkncacnter and jteg for answering all my dumb questions when I was getting started.

  • Benoit whose Survival2.0 script helped me learn the setup of many things (and which I basically lifted Health Regen from)
  • Ku-rin for sharing their cameras.lua file on the pfhorums and providing additional help!
  • Everyone else who helped test or jumped into random netgames!
Read more
Notes for version 1.1:

Changes

Disabled High Value Target notifications as they were sometimes causing the match to become softlocked.

Looking into

  • Rewriting HVT notification

  • Sometimes combatants fail to spawn causing a team to become softlocked

1,352 downloads, 3 reviews, 7 screenshots, 5.0 rating

Screenshot titled ""

A somewhat epically-sized solo Retrieval "fortress siege" mission that takes Aleph One's possible situations, engine, and players to the LIMIT. Into the BREACH, I say!

875 downloads, 0 reviews, 6 screenshots

Screenshot titled ""

This is a solo Retrieval map for Marathon: Squadron (though it could probably work well in other scenarios too). Return to the starting polygon (marked by liquid) after collecting 8 keycards and an uplink chip.

837 downloads, 0 reviews, 2 screenshots

Screenshot titled ""

This is the latest release of this scenario.

Winter 1 is a collaborative single player project originally made in 2010 to succeed the Xmas series. It consists of 7 levels.

Contributors: Drictelt, Shadowbreaker, $lave, Axle_Gear

Notes for version 1.3:

This version is from 2022 and was packaged with modern tools, so it should work on every platform. It also has some other improvements:

  • Created a new second level
  • Bug fixes and changes to some of the monsters
  • Various graphic changes

756 downloads, 0 reviews, 3 screenshots

Screenshot titled "It's a long line to the NEFXpo event, and you have to yell and shove to get around it."

In this new NEFX scenario shell for Marathon Aleph One, you're a pedestrian trying to get past a crowd of other pedestrians to get to the exit, in part by yelling and shoving. But no one can die, so be patient, persevering, and careful about where, when, and how you shove and yell.

Notes for version 2023-10-16:

Today I added one new map for Marathon: BOBJam, "How Originary Understandings Get Re-Reached". This can be downloaded individually or with other maps or the scenario itself at the provided link.

396 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled ""

In this NEFX scenario shell, trawl through insane winding structures fighting humanoid enemies using the same weapons as you in order to retrieve chips.

396 downloads, 0 reviews, 1 screenshot

Screenshot titled ""

In this new NEFX scenario shell for Marathon Aleph One, travel around a corn maze to get to the exit without a map. If you try to use a map, you'll die, because that's cheating. So really use your navigational skills, prowess, memory, etc. You'll become a better person if you persevere through this.

Notes for version 2023-10-29:

Today I added one new map for Marathon: Corn Maze, "The Weight of Cumulative Collective Memory". This can be downloaded individually or with the scenario itself at the provided link.

382 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled ""

In this Aleph One Marathon scenario shell by NEFX, survive as long as you can and rack up as much time and score as you can fighting against intensifying waves of Pathways Into Darkness enemies with Pathways Into Darkness weapons. Like with Marathon: Machina, every level is open-ended, and there is nothing particularly won or lost except your competition with yourself and anyone else who dares to take on the Underrealm challenge and share their exploits. Good luck, endless fighter! There may well be more levels to come to be experienced in any order desired.

336 downloads, 0 reviews, 2 screenshots

Screenshot titled "You're inside the DATABASE system!"

In this NEFX scenario shell, experience maximum terminal action as you read a bunch of strange but edifying terminals brought to you by interdimensional emissary Bad Take Jake.

Notes for version 2023-10-23:

Today I added one new map for Marathon: Encyclopedia, "Catechismic Parallax From the Bowels of the Blightgeist". This can be downloaded individually or with the scenario itself at the provided link.

290 downloads, 0 reviews, 3 screenshots

Screenshot titled ""

A cool scenario from 1997 by one Christian Blomqvist. Take on some rascally no good 'Gangsterz'. Featuring all new sprites and enemies. This is one not to miss!

260 downloads, 0 reviews, 3 screenshots