Downloads

Tagged 'Lua' by Most Downloads

Headshots 1.0

irons on 04/19/2024

Screenshot titled "a boy"

ok fine guys literally every child who starts playing this cur

sed game. they wnat jumping and headshots, sometimes crouching. like it ruins their lifes if those things are missing. wow cool why are you evn

playing mararthon?

well anyway someome recently asked AGAIN about headshots and i swore there was a scrip here somewhere but 5 s

econds of searching got me nothing i tried head, shot, headshot searchterms.

i gotta assume it just doesn't exist the technology is to advanced too people to undersand. ok

merry chismas! heres headshots now play it for a few minutes then realize you should of played a newer game in the fist place ok bye

also

it works in solo&networkgames

Notes for version 1.0:

First version. Customizable through specific variables. Hopefully the last version. P.S. I never tested in net games lol

2,204 downloads, 1 review, 3 screenshots, 5.0 rating

Gather as a net script to fix Windbreaker's Imperium VII map.

2,142 downloads, 0 reviews, 0 screenshots

Annotations Lua 1.0

irons on 03/22/2024

Screenshot titled ""

This script makes it possible to leave annotations on the overhead map. This can be useful for exploration or for reminders about ammo caches, switches to flip, etc.

There is theoretical support for co-op games, but this has not been tested extensively. Scenarios that make heavy use of Lua such as Eternal and Where Monsters Are In Dreams might not work nicely with the Annotations script.

Along with the included Readme file, you can watch a tutorial video here.

Notes for version 1.0:

First version. Persistent annotations, presets, and custom strings.

2,020 downloads, 0 reviews, 1 screenshot

Basic M1 HUD w/ Alpha 1.2-alpha2

June on 01/04/2026

Screenshot titled "Look at the tasteful ammo counters!"

An evil hack of the Basic M1 HUD (as included with most A1 releases), but it has transparency, and is decorated slightly, so it's awesome.

Does Basic HUD's opaqueness get in your way? Do you like Enhanced HUD, but just can't get past the lack of the inventory panel? Then this might just be for you! Comes with tiny little weapons displays that just seem to morph into other shapes inexplicably. The UESC is crazy!

No refunds.

Get it for Marathon 2/Marathon Infinity!

Alternatively, get it on the Workshop!

Notes for version 1.2-alpha2:
  • Brought to parity with the Marathon 2/Infinity versions code-wise kind of sort of.
  • The rocket launcher rockets aren't as bunched up to the weapon itself anymore.

2,004 downloads, 1 review, 3 screenshots, 4.0 rating

Basic M2/MI HUD w/ Alpha 1.2-alpha2

June on 01/04/2026

Screenshot titled "...or ENEMIES!"

An evil hack of the Basic HUD (as included with most A1 releases), but it has transparency, and is decorated slightly, so it's awesome.

Does Basic HUD's opaqueness get in your way? Do you like Enhanced HUD, but just can't get past the lack of the inventory panel? Then this might just be for you! Comes with tiny little weapons displays that just seem to morph into other shapes inexplicably. The UESC is crazy!

No refunds.

Get it for Marathon!

Alternatively, get it on the Workshop for Marathon 2 and Infinity, respectively.

Notes for version 1.2-alpha2:
  • Initial release for M2/MI

1,920 downloads, 0 reviews, 3 screenshots

ULTRA HD Weapons for Marathon 2: Durandal. These ULTRA HD Weapons are based off the original HD versions by Freeverse.

The original HD versions were further enhanced 4 times the originals. These ULTRA HD versions have correct color preservation & have been reformatted after enhancement to be compatible with Aleph One.

INSTALL INSTRUCTIONS: To install, follow the instructions found in the "ReadMe" file located in the "ULTRA_HD_Weapons_M2" folder.

IMPORTANT: This Plugin is not forwards compatible with Marathon Infinity. Only use with Marathon 2: Durandal running latest Aleph One build. Should work with older Aleph One builds, but has not been tested.

COMPATIBILITY: This Plugin is fully compatible with main scenario (M2) & any custom maps/scenarios that do not feature custom weapon textures.

For screenshots & a Marathon Infinity compatible version of this ULTRA HD Plugin please use this link here: https://simplici7y.com/items/ultra-hd-weapons-m3/

1,052 downloads, 0 reviews, 0 screenshots

Screenshot titled ""

-TRUE 2160P RASTER, NO MORE 720P SUCKERS -preserves the games' original aspect ratio on 16:9 screens, supports ultrawide / portrait -both original and XBLA crosshairs at the press of a button -background inspired wholly by the original design elements, colors, style -bespoke elements for M1, M2, and Minf campaigns -AI characters given visual representation -numeric ammo counter display with backpack count -remade XBLA crosshairs -objective progress counter -low ammo flicker -animated effects -highly customizable and readable Lua code :P -transparent assets that may be repurposed

Notes for version 1.0:

If there any bugs or issues, please message me on Discord or at flippantsol@gmail.com

1,022 downloads, 0 reviews, 1 screenshot

Screenshot titled ""

ULTRA HD Weapons for Marathon Infinity. These ULTRA HD Weapons are based off the original HD versions by Freeverse.

The original HD versions were further enhanced 4 times the originals. These ULTRA HD versions have correct color preservation & have been reformatted after enhancement to be compatible with Aleph One.

INSTALL INSTRUCTIONS: To install, follow the instructions found in the "ReadMe" file located in the "ULTRA_HD_Weapons_M3" folder.

IMPORTANT: This Plugin is not backwards compatible with Marathon 2: Durandal. Only use with Marathon Infinity running latest Aleph One build. Should work with older Aleph One builds, but has not been tested.

COMPATIBILITY: This Plugin is fully compatible with main scenario (M3) & any custom maps/scenarios that do not feature custom weapon textures.

For a Marathon 2: Durandal compatible version of this ULTRA HD Plugin please use this link here: https://simplici7y.com/items/ultra-hd-weapons-m2/

1,016 downloads, 1 review, 14 screenshots, 5.0 rating

Screenshot titled "Screenshots inadequate. Watch the video for an example."
  • Enjoy the novelty of browsing existing maps with ray traced baked lighting.
  • Destroy light scenery to change level brightness dynamically in-game.
  • Use the script as a 1st-pass lighting aid when designing new levels. Various configurables for mappers in script file. (This script will never replace the intentional artistic touch of mappers given the constraints of the game engine.🤗)

Video Example: https://youtu.be/8XwH0aqoTK8

Notes for version 1.01:

1) Optimized performance of functions. Estimated 2.3x speed-up over v1 ! Fingers crossed 🤞 for no regressions.

2) DEBUG ephemera disabled by default. While cool looking, it's a performance drain that won't be in the Player's view the majority of the time.

3) New 'EMITTER_SELECT' option in CONFIG: 'all' (Default), 'scenery_only' or 'surfaces_only'. Best used to lay out the surface-only intensities and then to come back after adding light fixtures to brighten those zones using the 'brighter' blend mode.

4) Can now define the final emitter intensity values in the CONFIG. Off/No modification also allowed.

918 downloads, 0 reviews, 1 screenshot