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Tagged 'Ktmwtb' by Most Downloads

Flying physics V2

Phortiphy on 02/24/2008

This is a 2 physics pack that I made a while back. The first one is playable, if rather gimmicky. The second one IS NOT PLAYABLE AT ALL, EDIT and was included as an example of the variety of things you can do with this EDIT. They both involve pressing the walk key to "fly". Nofall2 is not playable because I set player gravity to a negative number when walking, but the problem is that if you're killed you just keep going up and up and up into the ceiling. Because of some unknown engine property, if you accelerate into the ceiling while dead at a constant rate, it sends you up through the ceiling, where everything looks untextured, then for about a minute of that you come up through the floor, continue upwards through the ceiling and repeat. Because your corpse is still moving, it is impossible to respawn.

There. Do what you will with this, but at least let people know what you are doing before hosting it. EDIT In response to Tim, here are some suggestions for getting the most out of this: 1) Certain maps, such as Intercontinental Divide, get the most out of this (I found quick six in general to be pretty good for it). 2) The setup of this is such that a person on the ground can usually trump a flying person. That's alright, because in my experience there's only one or two people spoiling like that. 3) You can control the rise and fall (and direction [you can build up mad speed]) by shooting in the opposite direction (preferably with a machine gun, rockets don't work as well).

All credit for concept goes to Count Roland. Other tweaks are credited to me. He has okayed this for distribution last time I saw him.

2,494 downloads, 2 reviews, 0 screenshots, 2.0 rating

Screenshot titled ""

These were maps originally going to be the netmaps for Marathon Gladiator, but when that project was abandoned The Thug decided to release his netmaps as a pack. Since he didn't feel like joining any online sites i have to post these for him. This contain some of his original maps along with some of his new ones.

2,473 downloads, 1 review, 1 screenshot, 1.0 rating

Elements 2 2 Beta

Dispatcher on 06/17/2009

Screenshot titled "Cold Hands ..."

Having adopted my own creation from the Orphanage, I submit "Elements 2 Beta". This netmap pack is hostable in the usual way and will also allow nethopping, which does seem to work. Since the map was made before A1 was around, I'd be curious as to how well the levels play using a PC; they do work on Macs. If playing A1 Infinity, all levels are playable. Note that "Speed Bump" has at least one platform which causes a player to be in constant motion; die there and you will not be able to respawn. Also note that the Jjarro level's central open area is easily accessible, yet there is no way out of it except for grenade or rocket hopping or dying. ;-O If playing A1 M2, the Jjarro level will crash the game. (The Goo level will also crash since there is an SMG hidden in the level :-) The levels were built for speed rather than looks (although most look and sound pretty good). Once the bugs are edited out, it may be released as "Elements 2". Enjoy!

Notes for version 2 Beta:

See description.

2,458 downloads, 0 reviews, 2 screenshots

The Warehouse 2.0

The Thug on 07/08/2008

Screenshot titled ""

After a year of chopped up progress working on this map pack and a recent 4 month break, I have managed to finish The Warehouse. Version 2.0 includes 7 netmaps. Older ones include Punk Plaza, Spaceport Alpha, Docking Bay 4, and Deserted Lobby, while the newer ones include Avoiding the Light, Imperial Uranus, and Waterloo Carnage which was completely redone!

Thanks to Sharkie Lino for helping on enhancing the sounds!

Comments and suggest are always welcome. Enjoy!

2,433 downloads, 2 reviews, 3 screenshots, 3.5 rating

(playable with every gametype)

my first file which overpowers the players weaponary, here are the changes I made: pistols: shoots rockets, fusion: no change, Shotgun: single weild and shoots grenades. AR:100 bullets and 2 grenades, SMG:no changes, Flamer: no changes, Missile launcher: shoots one rocket(makes rocket launcher feel more modern), alien gun: shoots staff bolts that can launch an enemy upwards if aimed at the right spot, most effective at close range.

Notes for version 1.0:

None available, first physics file. I am a terrible mapper so i will not upload maps.

2,415 downloads, 1 review, 0 screenshots, 4.0 rating

Screenshot titled ""

A small but spacious map designed to make it easy to find other players quickly.

In an effort to reduce auto-switch, the ARs and SMGs have been tucked away in the nooks and crannies of the map (for the most part).

To increase the availability of the ARs and SMGs, these weapons have been quadrupled wherever you find them, effectively (but not actually) increasing their appearance rate beyond 100%.

Notes for version 1.1:

Added an anti auto-switch weapon compartment for the AR (top level). Raised ceiling elevation of certain architectural extremities. Adjusted direction of player starting locations to encompass a better view of nearby weapons. Fixed texture alignment issues. Some minor re-texturing.

2,410 downloads, 2 reviews, 3 screenshots, 4.5 rating

Envy Armory Platform Public Delta

ftg.death.rhino on 06/27/2013

The Third Generation of envy is here! This is my fourth map, and I have learned a lot since the creation of cloaca dome and IETT, hope you enjoy.

Notes for version Public Delta:

Enemies, Shotguns and Rocket Launchers have been added.

2,383 downloads, 0 reviews, 0 screenshots

A Netpack v1.0

Destiny on 02/10/2011

Screenshot titled "Mr. Roger's battle world"

My first netpack. It includes 4 netmaps. Maps are good for 2-4 player games. The netpack includes the following:

1)Mr. Roger's battle world 2)Playing, at night 3)Battle at Hill 21 4)We're waiting for the boxes

Map 4 was a Rubicon netmap. I retextured it so it can be played in Marathon Infinity.

Notes for version v1.0:

Offical

2,363 downloads, 4 reviews, 4 screenshots, 3.0 rating

Screenshot titled "Psychomanteus"

An underwater map built in and around a scaled-up generator.

You'll need to do some swimming here; set your run key to something easy to reach if you haven't already.

Psycho Physics file:

*Movement is quicker underwater.

*All weapons fire underwater.

*Fusion Pistol fires safely underwater.

---NEW---

*All shots, including monsters' shots, will now fire underwater.

*The S'pht will not float to the top of the map. Instead, their "jump" height is left at it's highest.

The latter additions were made to make Psychomanteus more compatible with the Survival.Lua script. Enjoy.

Notes for version 2.0:

Weapons and Ammo. Okay, this time I really ramped up the numbers.

Made more items floaty.

Physics no longer merged; I think there was an error with Atque.

2,315 downloads, 6 reviews, 2 screenshots, 3.2 rating

Screenshot titled "Unofficial Spookymap"

3 netmaps I made this year. I mostly made these to play around with some crazy ideas I had.

If you aren't using OpenGL with fog turned on, you're doing it wrong.

2,311 downloads, 2 reviews, 3 screenshots, 5.0 rating

Wow, I learned a lot in Weland with this second map. BTW, Terra Pfhor was scrapped from the get go.

Notes for version 1.0:

It's Just the map if you don't know how to install maps I think you should go to the pfhorums.

2,311 downloads, 0 reviews, 0 screenshots

[M] Harmonium 1.0

heron on 01/29/2010

Screenshot titled "The Pantry"

My first netmap. Harmonium is a small- to medium-sized map, best for about 4-5 players. It includes an embedded MML script for starting the player with the assault rifle and SMG.

The map is not terribly large, but at 844 polygons, it is very detailed, and may slow down for some players using OpenGL Shader mode.

I welcome any feedback.

Notes for version 1.0:

Corrected version; the first upload did not include the embedded MML file. It has been fixed.

2,307 downloads, 6 reviews, 3 screenshots, 4.7 rating

Perry Arena 1.0.2

jstea on 09/20/2009

Screenshot titled "Map"

Perry Arena is my first map released to the public. It's packed full of carnage and uses the sewage texture set. M2 compatible. There are aliens and bobs for solo fun.

Notes for version 1.0.2:

Changed some sounds and monster parameters to improve flow.

2,301 downloads, 3 reviews, 2 screenshots, 1.7 rating

Bits & Pieces 1.0

Pfhorsome on 09/08/2007

A fun map, semi-large, a few interesting rooms. It's fun, try it out!

2,292 downloads, 0 reviews, 0 screenshots

Uptagon 1.0

AN1Guitarman on 06/17/2013

Screenshot titled "Le pit"

A recent upload I hope you'll like it. Not everything is textured beyond a pave, and the lights aren't perfect.

Notes for version 1.0:

First release

2,262 downloads, 1 review, 3 screenshots, 3.0 rating

Tranquil Graves 2.0

$lave on 10/20/2007

Screenshot titled "The Down Under"

Tranquil Graves 2.0 is a very heavily modified version of my first net pack. It includes 14 maps:

Shrine High Hopes Zen of Wrath The Sheik of Araby Lobby L'hiver Black Wave King of the Underground Eclipse Ethanol My Body is a Cage Rapture Space Truckin' The Down Under Swoosh!

It also contains many bug fixes and some modifications to my earlier maps, see the read-me for more.

2,254 downloads, 0 reviews, 7 screenshots

Screenshot titled "Puddle of Goo map with hill shown"

My first map pack comprised of eight maps. All of them work with EMFH, KOTH, and KTMWTB.

One thing to keep in mind when playing the map "Puddle of Goo" is that the hill is on both sides of the goo.

2,250 downloads, 2 reviews, 1 screenshot, 4.0 rating

Sky Saw 1.0

$lave on 06/17/2008

Screenshot titled ""

Sky Saw v1.0

Sky Saw v1.0 is a map I made, trying to make a netmap in the style of a map I made in Tranquil Graves, Rapture. In my opinion, I completely failed, so this will probably see many nearly completely different versions (keeping little besides the physics). Despite the fact that this didn't turn out nearly how I wanted it to, it still is (for me and a few other people) quite an enjoyable map; just not nearly what I wanted it to be. The map is merged with physics, which mainly allow you to fly with the fists, give the shotguns more backblast and alters the fusion pistol.

That said, enjoy if you can,

$lave.

2,221 downloads, 0 reviews, 1 screenshot

These definitely aren't the BEST maps here, but I figured I'd share them with the few that are interested. These 2 maps of mine are almost a year old. I really plan on making more in the future, as soon as I can get Basilisk II to work under Windows Vista...

Enjoy these maps...as much as you can, anyway.

2,221 downloads, 1 review, 0 screenshots, 5.0 rating

Citadel 1

Envy on 09/25/2009

A map i only converted to the marathon engine. not my idea.

this is the Citadel, biggest map almost ever... uses all space possible... Careful of the crypt if you use the Physics that emulate the bob war...

Notes for version 1:

some bad lighting here and there, still needs fog, some teleporters need hooking up, edges need killzones, needs a readme... other than that, iz finished.

@President People thats what it is.

@timothy, this is going in my scenario, and the textures would therefore be customized to the map. and idk how to do fog, and the troops were just cause i was bored. nobody likes bots.

2,207 downloads, 6 reviews, 0 screenshots, 3.2 rating