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Simplici7y 2.0 is being written / migrated.

I am actively re-writing Simplici7y from Ruby on Rails 2 to Python and Django. This will allow for modern hosting (no more downtime) and the ability to fix bugs, add features, and make changes. Please be patient as I re-create the existing pages and then make improvements. I will not work on enabling logins until I know the database is done being reset.

There is an archive at lochnits.com/s7/

See my progress on Github github.com/rkuykendall/Simplici7y or say Hi to Switch on Discord

Susannah Windows 1.0

johannes-gunnar on 10/19/2013

  • Windows version
  • For Mac OSX version, click here.

My first ever finished game, a final project during my art studies at VMA in 2008/2009.

An experiment in how far one can go by stripping the elements of a video game down to its bare essentials of mechanics, dynamics and aesthetics, while in the meantime, showcasing the importance and the purpose of audial elements in interactive entertainment.

Set in a bleak sterile world of white, where nothing exists except the disturbingly pure visuals, the game follows the avatar's journey through the bleak levels of the world, accompanied by a soundtrack, to migrate and merge to the unknown entity which called for him.

Susannah was showcased at the Þrír í Þriðja exhibition in Verksmiðjan, Hjalteyri (Iceland) in 2009.

<h3>Controls</h3>
  • W, A, S, and D + Mouse for movement
  • Space to interact with the blue data streams
<hr />

Jóhannes G. Þorsteinsson
website
e-mail

download, review, screenshot, rating


Susannah OSX 1.0

johannes-gunnar on 10/19/2013

  • Mac OSX version
  • For Windows version, click here.

My first ever finished game, a final project during my art studies at VMA in 2008/2009.

An experiment in how far one can go by stripping the elements of a video game down to its bare essentials of mechanics, dynamics and aesthetics, while in the meantime, showcasing the importance and the purpose of audial elements in interactive entertainment.

Set in a bleak sterile world of white, where nothing exists except the disturbingly pure visuals, the game follows the avatar's journey through the bleak levels of the world, accompanied by a soundtrack, to migrate and merge to the unknown entity which called for him.

Susannah was showcased at the Þrír í Þriðja exhibition in Verksmiðjan, Hjalteyri (Iceland) in 2009.

<h3>Controls</h3>
  • W, A, S, and D + Mouse for movement
  • Space to interact with the blue data streams
<hr />

Jóhannes G. Þorsteinsson
website
e-mail

download, review, screenshot, rating