Susannah Windows 1.0
johannes-gunnar on 10/19/2013

- Windows version
- For Mac OSX version, click here.
My first ever finished game, a final project during my art studies at VMA in 2008/2009.
An experiment in how far one can go by stripping the elements of a video game down to its bare essentials of mechanics, dynamics and aesthetics, while in the meantime, showcasing the importance and the purpose of audial elements in interactive entertainment.
Set in a bleak sterile world of white, where nothing exists except the disturbingly pure visuals, the game follows the avatar's journey through the bleak levels of the world, accompanied by a soundtrack, to migrate and merge to the unknown entity which called for him.
Susannah was showcased at the Þrír í Þriðja exhibition in Verksmiðjan, Hjalteyri (Iceland) in 2009.
<h3>Controls</h3>- W, A, S, and D + Mouse for movement
- Space to interact with the blue data streams
Jóhannes G. Þorsteinsson
website
e-mail
download, review, screenshot, rating
Susannah OSX 1.0
johannes-gunnar on 10/19/2013

- Mac OSX version
- For Windows version, click here.
My first ever finished game, a final project during my art studies at VMA in 2008/2009.
An experiment in how far one can go by stripping the elements of a video game down to its bare essentials of mechanics, dynamics and aesthetics, while in the meantime, showcasing the importance and the purpose of audial elements in interactive entertainment.
Set in a bleak sterile world of white, where nothing exists except the disturbingly pure visuals, the game follows the avatar's journey through the bleak levels of the world, accompanied by a soundtrack, to migrate and merge to the unknown entity which called for him.
Susannah was showcased at the Þrír í Þriðja exhibition in Verksmiðjan, Hjalteyri (Iceland) in 2009.
<h3>Controls</h3>- W, A, S, and D + Mouse for movement
- Space to interact with the blue data streams
Jóhannes G. Þorsteinsson
website
e-mail