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Halo - Combat Evolved 0.6b

irons on 02/23/2010

Screenshot titled "H - CE on Lupality"

Here's Halo - Combat Evolved. This recreates certain Halo experiences in Marathon, mostly for net games. Thanks for downloading!

Notes for version 0.6b:

First public beta, some bugs to work out.

3,126 downloads, 20 reviews, 1 screenshot, 3.5 rating

Reverse Lights this version

W'rkncacnter on 02/23/2010

Screenshot titled ""

You guys can thank Treellama for this. He wanted people to make use of light intensities.

I hope you're happy.

Notes for version this version:

'ke

2,306 downloads, 2 reviews, 1 screenshot, 2.5 rating

If you aren't familiar with Paradise Lost, download the original here: http://www.simplici7y.com/items/paradise-lost

This is basically the same thing as Paradise Lost, but the maps are divided into four separate packs based on the chronological and stylistic period in which I made them.

This project is intended for people that only like a certain group of PL maps, and/or need or want help organizing them. This is the best I can do.

As a bonus of sorts, the maps SCB, Acid Rain, and Darkest Insurrection are also restored.

2,740 downloads, 3 reviews, 0 screenshots, 5.0 rating

A physics file to use together with visual mode lua. It stops the constant teleporting of enemies. It's universal and works the same on all scenarios. Enjoy a visual mode without distractions.

Notes for version 1.0:

No sounds or visual appearances are made by monsters.

No slowdowns detected on my machine (2ghz pc, 4gb ram, 256mb graphic card) when I ran through a 1024 polygon solo level and activated all monsters.

2,405 downloads, 1 review, 0 screenshots, 5.0 rating

Official Tag Map 1

Envy on 02/02/2010

Screenshot titled "Happy Now?"

Nowhere to hide! while I was screwing around with simple lights I made a map that seemed perfect for tag. Enjoy.

Notes for version 1:

Fixed Teleporters and weird wall.

1,985 downloads, 2 reviews, 1 screenshot, 3.0 rating

Sunburst 1.1

Envy on 02/01/2010

Screenshot titled "Core"

ATTENTION The Center Lava Column is not part of the hill. Don't run into it for KOTH.

An arena style map with a twist. The battleground changes as you want it to. Four switches control the motion of 8 Paths that Intersect the main battlefield. Also the hill has an unusual feature that makes for real fun. It is my first work that is Under 300 polygons. Critique!

Notes for version 1.1:

Fixed KTMWTB and other stuff.

2,067 downloads, 2 reviews, 1 screenshot, 4.0 rating

[M] Harmonium 1.0

heron on 01/29/2010

Screenshot titled "Main arena"

My first netmap. Harmonium is a small- to medium-sized map, best for about 4-5 players. It includes an embedded MML script for starting the player with the assault rifle and SMG.

The map is not terribly large, but at 844 polygons, it is very detailed, and may slow down for some players using OpenGL Shader mode.

I welcome any feedback.

Notes for version 1.0:

Corrected version; the first upload did not include the embedded MML file. It has been fixed.

2,287 downloads, 6 reviews, 3 screenshots, 4.7 rating

Screenshot titled "pic5"

This is the first multiplayer map I have created. I have some trouble with the textures when I was testing the map, I think it was just my marathon infinity folder but I'm not sure. Please send me some feedback on the map. It will help me improve my skills.

1,798 downloads, 2 reviews, 5 screenshots, 1.0 rating

Screenshot titled "Rockets in Paradise"

If your favorite net maps are SPNKR Diarena, Marathon Rocket Arena, and RED, you will love this script. All weapons are changed into rocket launchers, and all ammo is changed into rockets.

Works both as a net script and a solo script.

Notes for version 1.1:

Fixes ammo respawn problems, fixes starting weapons, requires Aleph One 0.23

2,211 downloads, 5 reviews, 1 screenshot, 3.0 rating

Screenshot titled ""

KTA3: The Complete Masterworks is every Kill Them All map to date, as well as 12 new maps, in one massive 38-map mega-mini-scenario adventure.

If you want to play co-op, using Co-op.lua is nearly a requirement.

Notes for version 1.10:

Added two more maps and fixed a lot of bugs, mostly related to co-op.

4,230 downloads, 6 reviews, 1 screenshot, 4.8 rating

Damage 1.0

Megabyte on 01/03/2010

In this script, the scoring method is changed so that every time you deal damage, you gain points. Kills and deaths do not award points. Watch out and don't damage yourself because it will take away points and suicides usually hurt more than help you.

Just select it when hosting and set netscript as your gametype.

2,171 downloads, 3 reviews, 0 screenshots, 4.0 rating

douchemaps 1.1

W'rkncacnter on 01/02/2010

Screenshot titled ""

Want to get the most out of your renderer? Download the OFFICIAL douchemaps plugin! Created by W'rkncacnter with supervision from RAY LABORATORIES, this plugin has unmatched quality.

Just drop the zip file into your Marathon Infinity "Plugins" folder, and enable DOUCHEMAPS in the preferences. You need at least the latest preview build to use this.

Notes for version 1.1:

Version 1.1: Now with 500% more douchiness with bloom turned on!

2,619 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled "The Veil"

Under Veil of Night is a solo map based off of Envy's map "Citadel". I retextured it in visualmode.lua to make it a nighttime version. Don't complain about how you can't see where you're going at times, because that's the point. There are certain bright points for reference.

Notes for version v1.0:

I know it is not completely done, it is a big map :)

P.S. This is my first map, sorry that right now it is a knockoff, but I will edit monster/BOB flow later, sounds, etc.

2,366 downloads, 10 reviews, 1 screenshot, 2.0 rating

Screenshot titled "Infinity Textures"

A map built from the Electric Sheep trilogy in Marathon Infinity.

It comes with it's own unmerged physics file. The Enforcer will ignore you unless you unless you make him berserk.

The aliens are really just for fun. After being tested in netplay, the ticks only got in the way.

*All lava floors teleport!

Notes for version 2.2:

Hopefully the last update?

Fixed a bug with the main platform on the right; It's minimum height was set higher than the max height by accident. It will now fall to the proper negative height.

2,002 downloads, 4 reviews, 2 screenshots, 2.8 rating

Garrison Album 1.0

The Thug on 12/09/2009

A little delayed, this is the product of the third Marathon Groove Session. Thank you to ukimalefu, SynthNinja, and WastedJamacan for contributing songs. As always, enjoy!

Notes for version 1.0:

First release.

2,473 downloads, 2 reviews, 0 screenshots, 4.0 rating

Skylark 1

Envy on 12/02/2009

These are two maps, one for RAITHE's special gametype, and one with actual weapons for regular play. I have included Merged and un-merged files. There are a few places with weird smearing. Smile and look past them please. (=

Notes for version 1:

initial

2,070 downloads, 3 reviews, 0 screenshots, 2.7 rating

Screenshot titled ""

this is some levels from the long defunct Marathon: Apocalypse thrown together to make a little scenario introducing my real project: Jack Hammer.

Notes for version 1.45:

fixed a couple of minor bugs and added ammo

2,516 downloads, 0 reviews, 1 screenshot

Team Works 1.0

RyokoTK on 11/17/2009

Screenshot titled "sold separately"

7 maps designed for Rugby. Maps are by myself, W'rkncacnter, and $lave. It is recommended that you use Rugby Lua as well.

Notes for version 1.0:

it's official

2,603 downloads, 3 reviews, 1 screenshot, 4.0 rating

Problem Pax 1.0

RyokoTK on 11/17/2009

A collaborative effort by myself, Treellama, Irons, W'rkncacnter, $lave, Screamingfool, and JUICEMAN.

Journey back in time through a whopping 60 maps as we present all of the bad maps we've made and discarded throughout the years.

Some of the maps are nearly tolerable, some are quirky and stupid, some are outright terrible, and some are deformed joke maps.

Please don't host these more than once. In fact, don't host these at all.

Notes for version 1.0:

terrible

2,501 downloads, 2 reviews, 0 screenshots, 2.5 rating

Rugby Lua 1.2

W'rkncacnter on 11/10/2009

This is a lua script that is meant to go with the Rugby gametype for alephone. Teams are red vs blue. The objective of rugby is to take the ball into the opponent's base.

This script mostly just helps let you know what is going on during the game. If you do not have the ball, the compass will point to it. If you have the ball it will point to the enemy's base.

The script also resets the ball if it lands on an "item impassable" polygon or if no one has touched the ball in 20 seconds. If you bring the ball to your own team's goal, the opposing team will get a point.

Notes for version 1.2:

Changes in v1.2: * Fix a bug where the script will incorrectly determine that you scored a point on your own goal.

2,604 downloads, 1 review, 0 screenshots, 5.0 rating