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Chains of Dreams 1.0

Destiny on 08/29/2012

Screenshot titled "outside area"

A short solo map which was originally meant to be for KTA IV, but got a bit too big for the requirement, so instead of going to waste I finished it.

This will be the first time where I've used all the tools required to make a map with Aleph One.

Notes for version 1.0:

1.0 - Initial release

2,424 downloads, 3 reviews, 2 screenshots, 3.3 rating

Screenshot titled "MA-75B Machine Gun And A Distance View"

I'm brand new. Please don't flame on me. I don't have a texturing program yet so my maps will unfortunately be mono-textured. I work hard on architecture on my maps. I use Weland for creating my maps. This is a VERY SIMPLE netmap. MODES COMPATIBLE TDM CTF DM

Notes for version 1.0:

MA-75B's come randomly into the map and the other weapons are on top the climb.

2,149 downloads, 0 reviews, 3 screenshots

Screenshot titled "Pies are Square?"

The final version of my first map pack. Basically I just fixed some issues with the old versions based on player input. There is also one extra map that was not in the original pack, making the final total to nine. All were built in the original forge in OS 9.2.

All maps work with EMfH, King, and Ball games, but some were designed with specific gametypes in mind. "Puddle of Goo" works best with King and "The Beat Goes On" is best for Ball games.

2,011 downloads, 1 review, 18 screenshots, 3.0 rating

This physics package changes monster behavior so that many of the enemies will begin fighting each-other. Robotic characters (Drones, Juggernauts, and A-Bobs) will attack just about everything.

Notes for version v1.2:

Added another version of the main physics file, called 'RAMBO'.

See the ReadMe file for more information.

2,799 downloads, 2 reviews, 0 screenshots, 1.0 rating

EasyShade 1.5

Crater Creator on 08/05/2012

Screenshot titled "Example 1 (animated gif)"

EasyShade contains functions for automating the lighting of Aleph One levels. It is intended to aid mapmakers in conjunction with their usual lighting techniques. EasyShade currently includes these functions (all parameters are optional):

sunlight(contrast, manual\_sun\_angle, cumulative) for simulating a directional light source that affects all surfaces and does not cast shadows

roomlight(brightness, floor\_threshold, ceiling\_threshold, radius) for assigning a brightness to an entire room at once

pointlight(brightness, max\_radius) for simulating a point light source where the player is standing (calculations done in 2D)

darken() and lighten() for nudging the brightness of the room you're in up or down. These functions are tied to the previous and next weapon keys, so you can make an adjustment by pressing one key instead of typing out a function call.

pavelight(brightness) for applying a single brightness to all surfaces in the entire level

resetlights() for restoring a level to its original lighting levels

Notes for version 1.5:

Major update, now with wholly different types of automated lighting.

2,327 downloads, 1 review, 2 screenshots, 5.0 rating

This plugin replaces all Pfhor textures with a combination of the Marathon 2 and Infinity versions into single textures. The result maintains Marathon 2's bright colors, and adds many details from the Infinity textures.

The plugin will work with either Marathon 2 or Marathon Infinity Shapes (or any scenario that leaves the Pfhor texture set unmodified).

Questions, comments, bugs? Post on the Pfhorums.
http://www.pfhorums.com/index.php?showtopic=10009

Notes for version 2.0:

Version 1.0: Initial Release

Version 2.0: Plugin expanded to replace the entire Pfhor texture set, various improvements throughout the pre-existing textures.

2,558 downloads, 2 reviews, 0 screenshots, 4.5 rating

Screenshot titled "Yup, another HUD"

Another Marathon-Style HUD plugin based on Hopper's Marathon Classic HUD.

This one comes courtesy of Hopper, who sent me the March 1995 issue of MaraMag, included on the second disc of the Marathon Trilogy Box Set.

The plugin is almost exactly like the Marathon Classic HUD, save for the background image, which was made by... a guy named ture. The full email address given in the article is:

ture@falcon.cc.ukans.edu

Notes for version 1.0:

Initial Release

2,525 downloads, 3 reviews, 1 screenshot, 4.0 rating

Screenshot titled "Trojan/Marathon HUD - Yeah there aren't actually Player graphics"

Once again building off Hopper's Marathon Classic HUD, the Trojan HUDs Pack both brings the classic Trojan interface to M1A1 (Trojan HUD with M1 weapon graphics, colored radar blips), and provides the full vanilla Trojan interface in preparation for the eventual coming of M1 support. (Eventually. Though it currently works well with the Trojan Legacy Sampler!)

Who says Trojan is dead?

Notes for version 1.0:

Initial Release

2,447 downloads, 0 reviews, 2 screenshots

Screenshot titled "Arrival"

Exactly like Hopper's Marathon Classic HUD, except the full version HUD graphics are replaced with those found in the Marathon Demo v0.0.

For players who want to go truly retro. Enjoy!

Notes for version 1.0:

1.0 Initial Release

1.1 [Reverted] The main HUD image I pasted from Rezilla wasn't color-accurate. Corrected.

I should stop trying to fix things. It looked terrible in-game. Reverted. :\

2,225 downloads, 0 reviews, 1 screenshot

Kill Them All IV 1.00

RyokoTK on 07/17/2012

Screenshot titled ""

52 maps, including 15 new ones, and a trendy hub world. The final word in the KTA trilogy.

Stop crying.

EDIT 2/11/2014: Please use the Previous AI plugin with Aleph One 1.1 for this scenario. http://simplici7y.com/items/aleph-one-previous-ai

Continue to stop crying.

3,572 downloads, 7 reviews, 4 screenshots, 4.9 rating

Screenshot titled ""

The default Infinity physics model, as seen in Treellama's ShapeFusion thread.

Don't leave home without it, and don't forget to make a copy before editing.

Enjoy!

Notes for version 2.0:

No longer a "bootleg", but an authentic default physics model.

2,282 downloads, 0 reviews, 1 screenshot

Screenshot titled ""

The original Marathon game interface, ported to Aleph One as a Lua HUD.

Notes for version 1.0:

After three years, the first project I ever started in Aleph One is complete. Happy Bungie Day.

3,779 downloads, 7 reviews, 2 screenshots, 4.9 rating

M1A1 Enhanced HUD Plugin 20120514

Hopper on 05/15/2012

Screenshot titled ""

This plugin contains the XBLA-style HUD distributed in the Marathon all-in-one download.

Notes for version 20120514:

This version fixes the display of extremely long player names.

3,231 downloads, 1 review, 1 screenshot, 5.0 rating

Screenshot titled "Xzibit A"

Yo dawg, I heard you like video games...

NOTE: not official

2,187 downloads, 6 reviews, 1 screenshot, 4.3 rating

This is twice as good as the single player skull script because it works in double player.

Either person in game can hit the microphone button to give both players some serious skullz.

2,103 downloads, 1 review, 0 screenshots, 5.0 rating

Blondine 1.0

Mark Smith on 03/31/2012

A net map taken from the upcoming mini-scenarion AAAdventures 2 ~ Kaspar. Enjoy.

2,023 downloads, 1 review, 0 screenshots, 1.0 rating

GeoCities may be gone, but the art of the GIF lives on. All multi-frame sequences from the original Marathon Shapes file are included.

2,672 downloads, 1 review, 0 screenshots, 5.0 rating

It's not too late to finish that "under construction" web page you started in 1997! Add some class to your Myspace with a rapid-firing Trooper or Explodabob. Every multi-frame sequence from the Infinity Shapes file is included.

2,406 downloads, 0 reviews, 0 screenshots

Screenshot titled "holdig the skill in signle player with friendly hunter - also avalible in othr file!"

im in a roll!

this is be my second upload to Simplicy!

why didnt player of marathon series have acess to ball? skull? why.

well wont worry i have here a script i made in lua. enalbe in settings, type skul(1) and yo have the ball!

thank you

EDIT sorry the comand is skull(1) made a mistake

2,314 downloads, 2 reviews, 1 screenshot, 2.0 rating

Screenshot titled "uplodig phisic model!"

i made this phisics model because to play marathon even marathon 2 or 3 and felt bad to kill guns with. so. i made model to get everybody friends. all charcter friends and compatible with all cros-platform.

thank you.

1,851 downloads, 3 reviews, 2 screenshots, 2.3 rating