Items by Most Reviews
NEFX - Brutal Wheels of Steel Forever 1
Adminn_1 on Sep 25th 2022

An entire soundtracked 50-level pack by NEFX for the 1998 Marathon-engine-based game Wheels! by RJ Cooper. Much thanks to the original Wheels! creators and to W'rkncacnter/Douchetower for help with the bundling. To play:
Copy the Wheels! files into the directory.
Open the graphics/shapes file in ShapeFusion and apply the contained shapes patch to it.
Put Aleph One in the directory and launch it.
Stop.
Bend.
Lean.
Kiss ass goodbye.
194 downloads, 1 review, 5 screenshots, 5.0 rating
Thrudnesday -1
drictelt on Feb 5th 2018
This map was made for Marathon Shadow, long dead. It was textured in a prototype of a texture set that never saw the daylight; hence, it needs a total repaving (however the lighting may be ok). There are no monsters.
It is, in other words, wholly unfinished. But it is architecturally the best map I ever made. I release it under GPL and creative commons and what not.
Notes for version -1:
It is not finished.
1610 downloads, 1 review, 0 screenshots, 5.0 rating
Differential Shading Checker Plugin 1.0
W'rkncacnter on Feb 15th 2018

An alephone plugin that can be used to help you determine if your map has enough differential shading. It will turn all of the floors, ceilings, and walls solid green. If you do not have enough differential shading, it will be difficult or impossible to look around and see the architecture of your map.
If after turning this plugin on, you can navigate your level easily and see all of the architecture, your map has adequate differential shading.
You will likely need to disable other texture plugins and any others that run lua like visual mode when using this plugin.
1371 downloads, 1 review, 2 screenshots, 5.0 rating
Wrk Maps 1.0
W'rkncacnter on Apr 1st 2018

Wrk Maps is a net pack for infinity consisting of levels from Infinity, M2, and others that have been modified, usually for better flow, or to look prettier. Along with Infinity and M2, maps are based on other maps by windbreaker, RyokoTK, Treellama, irons, and $lave.
There may even be a new unreleased map somewhere in here by someone other than me.
1582 downloads, 1 review, 1 screenshot, 5.0 rating
Cliff Dwelling 1.0
RR, Zombie Master on Nov 7th 2010

From the guy you remembered after refreshing this page, comes an all-new old-fashioned map with new twists! After playing online for a while, I have made a map that is (hopefully) good for emfh, koth, and survival. For 3-8 players.
Notes for version 1.0:
Done completely on Ye Olde Forge again, but with a look over with Visual. Thanks to Ryoko for the advice.
2041 downloads, 1 review, 2 screenshots, 3.0 rating
Marathon: Pathsifter - The Facing of the Legion Within 4
Adminn_1 on Nov 6th 2022

[2022-11-06 - One new map has been made: “In the Newly Discovered Contours of the Microcosm's Interior”. It can be downloaded separately at the provided link directory or with the scenario itself if you don't already have it.]
In this NEFX shell based on Pathways Into Darkness, you've probed too deeply into matters unknown and found yourself in the forbidden zone, at the mercy of a once-dormant deity ordering your retrieval of diamonds to escape.
Notes for version 4:
2022-11-06 - One new map has been made: “In the Newly Discovered Contours of the Microcosm's Interior”. It can be downloaded separately at the provided link directory or with the scenario itself if you don't already have it.
232 downloads, 1 review, 5 screenshots, 5.0 rating
[XX] Tourist Crossing 2.0
RR, Zombie Master on Nov 22nd 2010

Back from the guy you remembered... again...
Completely on Ye Olde Forge... again...
Featuring the all-new symbol of power! KEY LIME PI!
Remember, if it's tourist season, why CAN't we shoot them? ~Ruben
Notes for version 2.0:
Added a recharge. Retextured an unaligned wall. Maybe this'll merit a review if someone sees it.
2259 downloads, 1 review, 3 screenshots, 5.0 rating
Basic HUD 1.0.1
treellama on Jan 14th 2023

This is a basic fullscreen HUD for any scenario that uses the default Marathon 2 or Infinity HUD, and doesn't come with its own HUD. It attempts to make as few assumptions as possible, which allows it to work on a wide variety of scenarios, but is a little ugly. See the screenshots for details.
Software mode works but is even uglier due to the inability to circle clip the motion sensor.
The only supported HUD size in this version is Normal.
Based on the Default HUD script by Hopper.
To install, create a Plugins directory next to the Scripts directory in the scenario you want to add it to, and copy this zip file to the Plugins directory.
Notes for version 1.0.1:
Changes:
- Fixes display of dual wield weapon ammo when you only have one
462 downloads, 1 review, 4 screenshots, 5.0 rating
Unofficial Co-Op 2.0 - 1.0 Edition 114.svn
tim on Aug 25th 2008
The number one comment I hear when hosting the Co-Op 2.0 Lua script is, "I really miss the old script."
Now, with the Co-Op 2.0 - 1.0 Edition script, those players will feel right at home.
This modified script spawns players with full health. By default, players will be "slaved" to the host's beacon, simplifying the teleport system for new players. The HUD elements from the original script also return, showing deaths, kills, and enemies remaining. While in the map view, helpful text explains how to set beacons, change targets, and initiate a teleport. Also, this script crashes more often.
2202 downloads, 1 review, 0 screenshots, 5.0 rating
High-res Landscapes Plugin (M2) v1.1
tim4i on Nov 19th 2010
Plugin Version of Tim Vogels 'High-res Landscapes v1.1' for Marathon 2 Durandle.
-For screen shots and details refer to the original MOD. -Original Readme enclosed -Released under permission
INSTALL INSTRUCTIONS: 1) Cut & Paste 'High-res Landscapes v1.1 (M2).zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)
2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)
Notes for version v1.1:
Plugin Support Release.
NOTE: THIS IS NOT MY OWN WORK. IT IS A REPACK INTO A PLUGIN WITH PERMISSION FROM THE ORIGINAL AUTHOR(S).
Problems Post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160