Tagged 'Lua' by Weekly Downloads
Zott on Oct 1st 2013
This is a collection of small single-purpose Lua scripts.
Feel free to include them in your own works or use them any way your like.
- DynamicWater V1.22.lua
Marathon's media 'flows' from high elevations to low dynamically. Please see the included 'Water Buckets.sceA' map as an example. [Punch the switches]
Minimal HUD design around the crosshair.
Press the Microphone key (default: ~) to 'taunt' with assimilated BOB chatter. This attracts the focus of nearby active enemies (and allies).
Projectiles fired into a teleporter will be transported to the other side.
Enemies within the center crosshair will take crushing damage.
Notes for version 1.0:
1.0 Initial Release
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Hopper on Jul 8th 2015
For mapmakers testing their terminal scripts, this Lua console command will set the current level's completion state to "finished". Install this solo Lua plugin and type 'complete_level()' in the console to satisfy any mission requirements.
Note: the command may make the level unplayable. See the included Read Me file for more information.