Tagged 'Emfh' by Most Downloads
Unlost Found v1.4
brilliant on Dec 31st 2012
RyokoTK on Jun 2nd 2007
This is the resulting netpack of the third Netmap-making contest. The top seven mappers out of a total group of nine made it into this pack, which I can easily say is the best Victory Dance pack so far.
The winners include screamingfool, Treellama, and irons, though the pack has 7 maps from 7 different mappers in all.
1618 downloads, 2 reviews, 1 screenshot, 5.0 rating
elitesoldier on Jul 16th 2010
ReadMe has information. To find it you could also find it in the Aleph one.dmg Extras file, also i didn't create this .lua file but i want to share it with others.
Notes for version 1.0:
Its fun. Also my second file upload. Have fun! JUST TO MAKE THIS KNOWN: I DID NOT MAKE THIS SCRIPT! ALSO I DO NOT TAKE CREDIT FOR THIS SCRIPT, AND ORIGINALLY DID NOT KNOW THAT TRELLAMMA MADE THIS SCRIPT.
1580 downloads, 5 reviews, 1 screenshot, 1.6 rating
Crimson Skies 3.0
$lave on Feb 29th 2008
*Crimson Skies 3.0*
Crimson Skies 3.0 is the fourth edition of my second map pack, it contains eight maps now, they are:
Confessions of a Carrot
Thoughts of Rain
Pigs on Fire
I hope you enjoy the pack, consult the read-me for more information.
1575 downloads, 0 reviews, 5 screenshots, 0.0 rating
The Warehouse 2.0
The Thug on Jul 8th 2008
After a year of chopped up progress working on this map pack and a recent 4 month break, I have managed to finish The Warehouse. Version 2.0 includes 7 netmaps. Older ones include Punk Plaza, Spaceport Alpha, Docking Bay 4, and Deserted Lobby, while the newer ones include Avoiding the Light, Imperial Uranus, and Waterloo Carnage which was completely redone!
Thanks to Sharkie Lino for helping on enhancing the sounds!
Comments and suggest are always welcome. Enjoy!
1553 downloads, 2 reviews, 3 screenshots, 3.5 rating
screamingfool on Jun 5th 2007
thedoctor45 on Jan 5th 2012
This is a superplugin for AlephOne 1.0 that lets you easily enable all the hi-res sprites and textures from the XBLA version of Marathon: Durandal with one single click. All required graphics are inlcuded- just unzip the downloaded folder into your Marathon 2 plugins directory. In addition to that, some glow- and bumpmap textures have also been included to improve visual experience and take advantage of AOs new shader features. No custom shapes files are required for this to work. Separate plugins for monsters, wall textures and weapon sprites will be released by treellama.
Notes for version 1.1.1:
Please note that this plugin will NOT function properly with previous versions of AlephOne or Marathon Infinity.
WARNING! - there has been a problem with the previous download (player graphics were missing) - I strongly suggest to everybody who downloaded v1.1. to re-download fixed v1.1.1!
1524 downloads, 2 reviews, 7 screenshots, 5.0 rating
Phortiphy on Mar 9th 2008
This is a 2 physics pack that I made a while back. The first one is playable, if rather gimmicky. The second one IS NOT PLAYABLE AT ALL, EDIT and was included as an example of the variety of things you can do with this EDIT. They both involve pressing the walk key to "fly". Nofall2 is not playable because I set player gravity to a negative number when walking, but the problem is that if you're killed you just keep going up and up and up into the ceiling. Because of some unknown engine property, if you accelerate into the ceiling while dead at a constant rate, it sends you up through the ceiling, where everything looks untextured, then for about a minute of that you come up through the floor, continue upwards through the ceiling and repeat. Because your corpse is still moving, it is impossible to respawn.
There. Do what you will with this, but at least let people know what you are doing before hosting it. EDIT In response to Tim, here are some suggestions for getting the most out of this: 1) Certain maps, such as Intercontinental Divide, get the most out of this (I found quick six in general to be pretty good for it). 2) The setup of this is such that a person on the ground can usually trump a flying person. That's alright, because in my experience there's only one or two people spoiling like that. 3) You can control the rise and fall (and direction [you can build up mad speed]) by shooting in the opposite direction (preferably with a machine gun, rockets don't work as well).
All credit for concept goes to Count Roland. Other tweaks are credited to me. He has okayed this for distribution last time I saw him.
1504 downloads, 2 reviews, 0 screenshots, 2.0 rating
The Grab Bag 3.0
Nibenon on Jan 2nd 2012
A compilation of Ruben Rybnik's and my own maps, each with a specific gametype in mind. Remember, since both of us contributed, we can't review. I leave THAT to you. Really, REVIEW.
Notes for version 3.0:
I've added 6 more maps that were meant to be EMFH, etc. but were then expanded for survival. Ruben finally updated "Palace of Eru" and another map.
Reviews are always nice, even the occasional spite would be a change.
1488 downloads, 4 reviews, 17 screenshots, 3.5 rating
PRAHBLUM PEACK 304f6855
irons on Jun 5th 2008
Formerly called "Rejects," PRAHBLUM PEAK is the set of maps I culled from Underworld as I built that pack up to its glorious state. These aren't necessarily that bad, and I'm putting them online because there is (or was, at one point) a demand from some fans of my levels. These were usually the cheap players who loved how horrible the balance was, but I still appreciate their support. The README goes into pretty good detail for every level.
PP 304f6855 has six levels.