Downloads

Marathon Infinity

Final round of Mayhem 3 First tourney/final round

Phortiphy on Dec 25th 2007

This is the final round of the Mayhem 3 tournament. There was a point, at around 3-4 minutes where I just gave up, as I was not entirely happy with the map choice, but oh well. Congrats to Megabyte for a stunning decapitation of my self-confidence! :D

EDIT: This map requires The Warehouse to run.

1184 downloads, 0 reviews, 0 screenshots, 0.0 rating


Holiday Showdown 1.0.0

nameless on Dec 23rd 2007

My new map, play tested , MY PRESENT TO THE COMMUNITY, alot of people on the meta liked it.

WITHOUT FURTHER ADU I BRING TO U,

1229 downloads, 2 reviews, 0 screenshots, 2.0 rating


Sewage Eviloution 1.1.4r2

nameless on Dec 6th 2007

A Arena map

Please dont say redo it , i think it was alright.

Tested with bobs.

(Cant Forward Ports....Lost Password)

so please use constructive criticism.

-Nameless

Version 1.1.4 Fixes

-Added in a passage -added some spawn points -added some weapons -fixed an untextured poly -added in more teleporters -added a juggernaut

1277 downloads, 2 reviews, 0 screenshots, 1.0 rating


TTEP 7 Marathon Infinity 7.0

Tim Vogel on Dec 6th 2007

Miscreen

The TTEP (Total Texture Enhancement Package) is a massive package containing remakes of the original textures from the Marathon trilogy.

It replaces the original low-quality textures with new high-ress versions with a maximum size of 1024x1024 pixels. I've tried to get them as close to the originals as possible.

New in version 7.0:

  • Script files have been cleaned up and files have been renamed to make it more clear how to install.

  • All textures are now optimized .DDS files, with increased performance as well as quality!

  • Textures can now be scaled down in Aleph One's OpenGL settings. This also makes the TTEP a single size package, there's no longer 4 different sizes.

  • A lot of the textures have tiny flaws removed, some are completely redone to make them look better.

  • The Textures are now divided by their games, meaning you're not forced to download and use the Marathon 2 Textures when you only want the Marathon 1 replacements for example.

19478 downloads, 5 reviews, 1 screenshot, 4.6 rating


Nameless Physics pack 1.0b2

nameless on Dec 2nd 2007

A pack of 4 of my latest physics models.

List.

1.Dual SMG's 2.Fun Physics

  1. Auto Stuff 4.Juggernaut Missile Launcher

1318 downloads, 0 reviews, 0 screenshots, 0.0 rating


JUICE 1.1.1

irons on Oct 20th 2007

Main

JUICE is a Java-based--and, therefore, cross-platform--utility for editing map files. It can't replace a dedicated editor like Forge, but it is capable of editing several aspects of map files, most of which are geared toward fixing and tweaking network maps. For example, you can edit existing and place new level objects; you can change monster and item parameters; you can do some things that no other editor will let you do. If you're a mapmaker who needs to edit these sorts of things, but without consistent access to a Macintosh, give JUICE a try.

A manual is included, both in HTML and PDF forms.

v1.1.1 adds the ability to embed shapes patches.

v1.1 includes the long-anticipated texture converter.

1980 downloads, 6 reviews, 1 screenshot, 5.0 rating


Carnage Pack v1.1 1.1

TweeterMan on Oct 18th 2007

These definitely aren't the BEST maps here, but I figured I'd share them with the few that are interested. These 2 maps of mine are almost a year old. I really plan on making more in the future, as soon as I can get Basilisk II to work under Windows Vista...

Enjoy these maps...as much as you can, anyway.

1307 downloads, 1 review, 0 screenshots, 5.0 rating


Marathon C: Version 7 Number 7

Axle_Gear on Sep 5th 2007

Preview_shot_1

The game is still vastly incomplete, but the maps themselves should work just fine.

Things that are missing: -Logon/Logoff screens -Terminal pictures -A proper intro? (Considering making a neat little 'unplayable' level in the future to kick it off). -The rest of the levels

Things it DOES have: -5 playable maps, including the extra path for failing to be 'stealthy' in the first level. -Physics and terminal text for every map -Use of color tables left untouched in the orignal Marathon Infinity

With any luck, all you'll need to do to run the scenario is download the map, and use all the other standard shapes and images that come with MI, leaving the whole download at just a smidgen more than a megabyte.

If you download this, please try to break the levels in any way you can: grenade hop, launch yourself, take goofy paths, etc. And let me know if you find any bugs. I'm trying my best to make these very high-quality maps, since there are so few of them.

And another thing: I'm holding a little contest. Make a proper Marathon film, and try to beat 'Satellite of Love' as quickly as you can on Total Carnage (bonus points for playing through the first level to get there). I assure you, you'll be in for a challenge: I, the creator of the level, can barely beat it... sometimes. I hope some unfortunate players are prepared to bathe in grenades. :D

Enjoy!

1588 downloads, 1 review, 5 screenshots, 5.0 rating


Gravity's Rainbow 1.21

King Kidtofu on Aug 26th 2007

F

This is a collection of some of my most recent maps. Most of the maps here are in the medium and small category, so do not expect to have more than 5 people on each map.

I Hope you Enjoy the pack.

Gravity's Rainbow 1.21 includes two new maps added, " |3 A |< A" and "Oreta Awai Tsubasa." | F.A.M.A.S | is now fixed in this version also.

1486 downloads, 1 review, 3 screenshots, 5.0 rating


You Better Move 1.2

LegacyTyphoon on Aug 18th 2007

Pic4

You Better Move v1.2 This is the first map I've ever created. I submitted it into Ryoko's Map Making Contest III, which I suprisingly got 7th place in...Hey, it was an achievement for me. This is a small map, it was initially built for four players and up, and I still play it as such, but it works well as a dueling map. Really though, if you like chaos...play it with six players...really, try it out...Its fun...I swear.

Suggested Players: 6 (...2+) Polygons: 170 Weapons: Fusion Pistol, Assault Rifle, SMG, Flamethrower

v1.2 Fixes from initial contest release: -Bouncy walls fixed -Weapon placement changed -Collectable weapons slightly changed up (I took out the Alien Shotgun and put in the TOTZ) -TOTZ respawn rate and locations changed for balance reasons -Teleporter added for some fun

1422 downloads, 1 review, 5 screenshots, 4.0 rating