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Marathon Infinity Multiplayer Enhancement Pack 1.5

JohannesG on Feb 16th 2013

Fortroque_0011

The original Marathon weapons were not really designed with people in mind. They were designed to be effective against slow and stupid aliens that could not dodge shots and could not operate their weaponry while they were being blasted by the player. Human players are a bit more intelligent, and faster than that.

Note that this is not designed with monsters in mind!

This physics model addresses those changes and has undergone thorough balance testing during its development. Weapon switching delay is now nearly non-existant and random damage has been taken out of the game. Weapons that would normally never see action in an otherwise SPNKR filled multiplayer match can now go up against a SPNKR armed player under the right conditions.

Enjoy MIMEP.

Jóhannes Gunnar Þorsteinsson
http://www.johannesg.com
johannesg@johannesg.com

Göran Svensson

Notes for version 1.5:

(more thorough changelog in readme)

  • Speed increase of all regular bullets up to 4096.
  • Alien Weapon is now a dual function with a regular primary trigger but secondary trigger set as chargeable long range high damage weapon
  • The good old automatic KKV-7 SMG is back.
  • Bug fix: Enforcers now use "unused 1" shot slot instead of Alien Weapon Blast so not to make them overpowered

1256 downloads, 3 reviews, 1 screenshot, 3.0 rating


ShotsFired Plugin v1.1

tim4i on Nov 19th 2010

Plugin Version of 'Shots Fired v1.1' by James Hastings-Trew (Nardo) for Marathon 2 Durandle and Marathon Infinity.

-For screen shots and details refer to original MOD. -Original Readme enclosed -Released under permission

INSTALL INSTRUCTIONS: 1) Cut & Paste 'shots_fired v1.1.zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)

2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)

Notes for version v1.1:

Release Notes: Plugin Support Release.

NOTE: THIS IS NOT MY OWN WORK. IT IS A REPACK INTO A PLUGIN WITH PERMISSION FROM THE ORIGINAL AUTHOR(S).

Problems post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160

1291 downloads, 2 reviews, 0 screenshots, 5.0 rating


TTEP Plugin (M3) v7.0

tim4i on Dec 10th 2010

Plugin Version of Tim Vogels 'Total Texture Enhancement Pack' v7 for Marathon Infinity

-For screen shots and details refer to original MOD. -Original Readme enclosed -Released under permission

INSTALL INSTRUCTIONS: 1) Cut & Paste 'TTEP v7.0 (M3).zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)

2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)

Notes for version v7.0:

Same release - just renamed in Plugin list so you can use concurrently with Gorans Textures.

Plugin Support Release.

Problems Post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160

2528 downloads, 0 reviews, 0 screenshots, 0.0 rating


Avoidence 1.00001

Zott on Apr 26th 2013

Navigate the path without stepping off, nor letting your crosshair fall upon the many enemies about the room. The result of which would be unspeakable.

Turn on auto-center camera and turn off the overhead map display for a greater challenge. Difficult but beatable.

A provided lua script also allows crushing enemies with your mind if you are into simple pleasures like that.

Notes for version 1.00001:

Added a film showing a completed run.

Clarification in ReadMe file.

902 downloads, 2 reviews, 0 screenshots, 2.0 rating


Weapon Enhancement Pack plugin v1.41

tim4i on Dec 7th 2010

Plugin Version of Visciom 'wep v1.41' for Marathon 2 & Marathon Infinity

-For screen shots and details refer to original MOD. -Original Readme enclosed -Released under permission

INSTALL INSTRUCTIONS: 1) Cut & Paste 'wep v1.41.zip' into your 'Plugins' folder in the AlephOne Folder. (Create the folder if you don't have one)

2) Start AlephOne.exe and go to Preferences->Environments->Plugins (Click to Enable/Disable Plugins)

Notes for version v1.41:

Plugin Support Release.

NOTE: THIS IS NOT MY OWN WORK. IT IS A REPACK INTO A PLUGIN WITH PERMISSION FROM THE ORIGINAL AUTHOR(S).

Problems Post on Pfhorums http://www.pfhorums.com/index.php?showtopic=5786&st=20&gopid=86160&#entry86160

1976 downloads, 2 reviews, 0 screenshots, 4.5 rating


Mr Vain 1.1

goran svensson on Jun 15th 2009

Screenshot_0013

A large netmap inspired by Quake 3 Arena.

Weapons and ammo are stacked. That's why you don't see much ammo. It's hidden under weapons.

Notes for version 1.1:

Mr Vain 1.1

-added more elevators

-made a few elevators more user friendly

-added an abundance of ammo in item parametres. The Map now spawns enough ammo and weapons to max 8 players out.

-a couple of weapon spawning points were added.

-A hill and ball were added

1386 downloads, 1 review, 5 screenshots, 4.0 rating


The Goose & The Hog 1.0

Crater Creator on Sep 1st 2013

Tg_th-screen-2

Here's a new netmap supporting EMFH and KOTH. As is often the case, this is an exercise in flow as much as anything. The map is loosely divided into four chambers. It's entirely asymmetrical, with an open floor plan. I recommend it for 4 or fewer players.

Notes for version 1.0:

Initial release.

1151 downloads, 1 review, 3 screenshots, 3.0 rating


Ray Gun and Minigun physics 1

Dan the Man on Apr 16th 2011

Assult_minigun

Yeah, just another crappy physics file. Made it a long time ago. Like all physics files, don't use on a merged map. CHANGES:shotgun shoots fusion bolts with blast radius, AR and SMG fires a larger burst (3 and 4 at a time) and shoot faster. AR bullets are powered up just a little. AR grenades have no changes; the AR just fires 5 at a time even though it might not look like it. Again, this is a PHYSICS MODEL, not a script. So don't use on a map with embedded physics. Also, FloatingX, TTEP and WEP not included. Get them in Simplici7y (except for the FloatingX; that's a 1-of-a-kind floatingx i made by modding Treellama's FloatingX. It's not posted anywhere to download.) Also, I made Super Magnum Physics ;) I just wanted to change my name. Also, the Ray Shotgun was not named after Ray. The idea of a "Ray Gun" was invented by H.G. Wells, a famous writer. "A very early example of a raygun is the Heat-Ray featured in H. G. Wells' novel The War of the Worlds (1898)." (Information page: bit.ly/eDTJ1l )

Notes for version 1:

OMG! ARNOLD'S DAMN MINIGUN!

1318 downloads, 4 reviews, 3 screenshots, 3.2 rating


Height as Some Feature dirac delta function

ray on Aug 29th 2009

Height as Some Feature is a script pack that will be released incrementally from RAY LABORATORIES.

NOTE: This script pack will only be released on forward-thinking sites like Simplici7y, not sites run by the obstructionists of the Marathon community.

Notes for version dirac delta function:

This version contains:

  • KING OF THE HEIGHT

1163 downloads, 5 reviews, 0 screenshots, 5.0 rating


Team Works 1.0

RyokoTK on Nov 16th 2009

Or1

7 maps designed for Rugby. Maps are by myself, W'rkncacnter, and $lave. It is recommended that you use Rugby Lua as well.

Notes for version 1.0:

it's official

1357 downloads, 3 reviews, 1 screenshot, 4.0 rating