Latest Updates and Submissions
Envy on Aug 17th 2009
I have looked through just about everything on this map and nothing leads me to believe anything is wrong with it.
Notes for version .0003:
i now have Oasis and Fire in the Pfhorge Native format, and whatever the output of the pfhorge export is. if you download it, tell me what version of Aleph One you are running, and what platform you're on. thanks.
974 downloads, 5 reviews, 0 screenshots, 5.0 rating
goran svensson on Aug 12th 2009
A small novelity map showing off a transparency effect created in forge.
The map is unmerged. No scipts involved. 8 polygons.
982 downloads, 0 reviews, 0 screenshots, 0.0 rating
Dodopod on Aug 12th 2009
thermoplyae on Aug 5th 2009
Young...man. You got a message. I just got it. What gives? You've never been with it, I mean with us. I'm gone, gone away. But you were here, then you went and gone. Got the word? Oh, yes, yes. The bright light, Dad, got the sign. Sign? The light. Light? The message! Then you went and gone. Why? Give it to me, baby! That's it! Give me the rest! Give, all you want's give, that's it! That's it! And take. That's it! Take's all you want. That's it! TAKE. That's it! TAKE. Take, take. TAKE. TAKE. TAKE. TAKE. TAKE.
Notes for version v6:
- Unmutual. Patch scheduled for next release.
996 downloads, 3 reviews, 1 screenshot, 5.0 rating
Marathon: Repercussions of Evil Netmaps Munitions Disposal is a great Lua script! You can find it on this website.
ray on Jul 29th 2009
These are some netmaps for Marathon: Repercussions of Evil.
922 downloads, 2 reviews, 0 screenshots, 3.0 rating
Marathon: Repercussions of Evil fix (\f n -> if n == 0 then 1 else n * f (n-1))
ray on Jul 29th 2009
This long-awaited scenario tells the tragic story of security officer Blam Stalvern.
WARNING! This scenario contains mature content. Parental discretion is advised.
Notes for version fix (\f n -> if n == 0 then 1 else n * f (n-1)):
Again, please note that this scenario contains mature content.
1527 downloads, 2 reviews, 0 screenshots, 1.5 rating
Ray Core Image ALPHA 7
irons on Jul 17th 2009
seanyx-chris on Jun 20th 2009
Okay so I've been messing with Anvil and come up with a few things
Fly by physics: Use with fly by wire LUA by Timothy.
Melee: You've been injected with roids, turning you into a lean green fighting machine. Your left hook is extra powerful, lunges, and is filled with roid rage. Also, the flamer has been reconfigured into a chainsaw.
929 downloads, 0 reviews, 0 screenshots, 0.0 rating
Volunteers Album 1.0
The Thug on Jun 16th 2009
This is the second installment of the Marathon Groove Sessions. The participation wasn't as great as the first one, but the songs are of equal quality. Half the songs. Same quality. Good music. Thanks to Cryos and ukimalefu for their efforts!
Notes for version 1.0:
1415 downloads, 0 reviews, 0 screenshots, 0.0 rating
Elements 2 2 Beta
Dispatcher on Jun 16th 2009
Having adopted my own creation from the Orphanage, I submit "Elements 2 Beta". This netmap pack is hostable in the usual way and will also allow nethopping, which does seem to work. Since the map was made before A1 was around, I'd be curious as to how well the levels play using a PC; they do work on Macs. If playing A1 Infinity, all levels are playable. Note that "Speed Bump" has at least one platform which causes a player to be in constant motion; die there and you will not be able to respawn. Also note that the Jjarro level's central open area is easily accessible, yet there is no way out of it except for grenade or rocket hopping or dying. ;-O If playing A1 M2, the Jjarro level will crash the game. (The Goo level will also crash since there is an SMG hidden in the level :-) The levels were built for speed rather than looks (although most look and sound pretty good). Once the bugs are edited out, it may be released as "Elements 2". Enjoy!
Notes for version 2 Beta: