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Kill With Style 1.0

W'rkncacnter on Feb 12th 2016

Lua gametype where the faster you're moving when killing someone, the more points you are awarded.

For example, if you kill someone while standing completely still, you get one point. If kill someone while running, you get more points. If you kill someone while running and falling, you get significantly more points. If you launch yourself with a rocket and kill someone while flying through the air, you get even more points.

318 downloads, 2 reviews, 0 screenshots, 5.0 rating


Lua Scripting guide for dummies zipped

W'rkncacnter on Apr 1st 2016

I've made quite a few scripts for Alpha One over the years and I figured I'd write a guide to help others.

This guide contains all of my secrets for building awesome lua scripts. With it, you too will be able to write beautiful code.

Take it from me, I'm a xpert LUA engineer.

Notes for version zipped:

Part 1

355 downloads, 4 reviews, 0 screenshots, 3.2 rating


Paradise Lost XVI

RyokoTK on Feb 16th 2015

Bh

Paradise Lost includes 36 maps, with a focus on high-quality aesthetic while maintaining good, enjoyable gameplay.

Version XVI no longer has embedded weapon/recharger MML.

3725 downloads, 22 reviews, 16 screenshots, 4.7 rating


Guns Against Death 1.1

Ares Ex Machina on Sep 14th 2010

Gunsagainstdeath_0001

A small but spacious map designed to make it easy to find other players quickly.

In an effort to reduce auto-switch, the ARs and SMGs have been tucked away in the nooks and crannies of the map (for the most part).

To increase the availability of the ARs and SMGs, these weapons have been quadrupled wherever you find them, effectively (but not actually) increasing their appearance rate beyond 100%.

Notes for version 1.1:

Added an anti auto-switch weapon compartment for the AR (top level). Raised ceiling elevation of certain architectural extremities. Adjusted direction of player starting locations to encompass a better view of nearby weapons. Fixed texture alignment issues. Some minor re-texturing.

979 downloads, 2 reviews, 3 screenshots, 4.5 rating


Bitsofglass Physics 1.0

BoBsBrother on Aug 9th 2010

This is just a quick physics file that I thought up in my sleep. It really amps up a lot of the weapons. Heres a description:

Pistols: Shoot Rockets

AR: Ultra Shotgun Attachment

Shotguns: 2 shots per shell

Alien weapon: Shoots Shpt'Kr Bolts (2nd trigger major)

SMG: 100 round clip

Flamethrower: Normal

Rocket Launcher: Shoots Major Spht' Bolts

Fusion Pistol: Major Damage Increase (CAUTION: DO NOT SHOOT AT CLOSE RANGE!!!!)

That's about it. If you find any bugs, or have any suggestions, just leave me a comment.

Notes for version 1.0:

Careful of the fusion pistol because if you fire at close range it may lock up your computer. This has happened to me before.

666 downloads, 0 reviews, 0 screenshots, 0.0 rating


TTEP 7 Marathon Infinity 7.0

Tim Vogel on Dec 6th 2007

Miscreen

The TTEP (Total Texture Enhancement Package) is a massive package containing remakes of the original textures from the Marathon trilogy.

It replaces the original low-quality textures with new high-ress versions with a maximum size of 1024x1024 pixels. I've tried to get them as close to the originals as possible.

New in version 7.0:

  • Script files have been cleaned up and files have been renamed to make it more clear how to install.

  • All textures are now optimized .DDS files, with increased performance as well as quality!

  • Textures can now be scaled down in Aleph One's OpenGL settings. This also makes the TTEP a single size package, there's no longer 4 different sizes.

  • A lot of the textures have tiny flaws removed, some are completely redone to make them look better.

  • The Textures are now divided by their games, meaning you're not forced to download and use the Marathon 2 Textures when you only want the Marathon 1 replacements for example.

19023 downloads, 5 reviews, 1 screenshot, 4.6 rating


Underworld 666a9bed

irons on Sep 1st 2008

Uw1

My only good map pack.

Notes for version 666a9bed:

So Underworld isn't totally dead yet. I do make levels occasionally, and I've added two to this version: Parc and The Multiplex.

Parc was formerly known as Pillow, and has seen a few small-but-helpful improvements since its original appearance on Pfhorums. The Multiplex was my contest map for Ryoko's 2008 Summer mapmaking contest; it didn't even get into the Victory Dance VI pack, so I thought I'd release it here for posterity.

1673 downloads, 2 reviews, 4 screenshots, 5.0 rating


High-res Landscapes 1.1

Tim Vogel on Mar 9th 2008

Example

High-res Landscapes for use with Aleph One for both Marathon 2: Durandal and Marathon Infinity.

New in 1.1:

  • Some of the landscapes, didn't loop properly, now they do.

  • Some minor visual improvements to the actual landscapes. And some graphical flaws have been removed.

  • Landscapes are now .DDS instead of .JPG, increasing their in-game performance and quality.

  • The landscapes can now be scaled down in the graphics options in Aleph One if they happen to slow your system a lot. (Also thanks to .DDS format).

  • An optional script file has been included to keep the landscapes in place when OpenGL Fog is turned on.

14473 downloads, 3 reviews, 1 screenshot, 1.0 rating


Scuba Sounds 1.1

Quartz on Aug 25th 2011

300px-buzo

This is a plugin that adds scuba sound effects (breathing & occasional bubbles) when under water. It doesn't use any lua or sacrifice any stock marathon sounds, so it should be compatible with pretty much anything.

note1: stay underwater for at least 45 seconds to get the full effect.

note2: I got the samples from pond5.com, I didn't record them myself.

note3: there are two known bugs: if you use the 'underwater' sfx in your map as an ambient sound you'll get the breathing along with it, and the bubbles sound happens in vacuum levels. I'll release another version if I can figure out how to get around these.

Notes for version 1.1:

made the breathing sound a hair louder

629 downloads, 0 reviews, 1 screenshot, 0.0 rating


Territory 1.0

irons on Jun 30th 2008

Territory is a new game type for team play. Red and Blue teams fight for control of a level, with scores based on floor area. Fun and simple.

(See the Readme for greater detail.)

1079 downloads, 0 reviews, 0 screenshots, 0.0 rating