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Items by Fewest Reviews

Damage 1.0

Megabyte on Jan 3rd 2010

In this script, the scoring method is changed so that every time you deal damage, you gain points. Kills and deaths do not award points. Watch out and don't damage yourself because it will take away points and suicides usually hurt more than help you.

Just select it when hosting and set netscript as your gametype.

1366 downloads, 3 reviews, 0 screenshots, 4.0 rating


EVIL Ra'thor I

Scuzbomb on Mar 31st 2015

Apipoly1

9 levels. This may be the most difficult scenario you will ever play.

Here's a review from the only person I know that completed it.

I just finished Ra'thor (except for the hidden level, which I did not find the entry point for).

"I've been playing Marathon since late '95, and think I'm a pretty good player, but your scenario is hands down the most difficult I've ever played. In fact, I'd say it's pretty near impossible to beat on Total Carnage, especially the last 3 vacuum levels. I freely admit that I cheated constantly for oxygen and once or twice for ammo (especially on Igor Ra'thor), and occasionally used Forge. I do have a life, and I just didn't have the time (or desire) to play those levels over and over again to reach the level of perfection needed to complete them on the available oxygen or ammo (at least what I could find). I believe I never cheated for shields, but I may be mistaken. It took me a long time to get through the maps, so memory fades. You made free use of hidden switches that made things that much harder".

D. Supanich, North Hollywood, CA (March 2003)

Notes for version I:

This scenario was created back in 1998 and is based on Marathon EVIL. It's my original version and is meant to be almost impossible to complete. I'm working on an updated version that will be much easier and include 2 new levels...Version II coming soon!

1717 downloads, 3 reviews, 3 screenshots, 1.3 rating


Colony Mod 1.3.1

skraeling on Dec 27th 2015

Shotgun

This is 1 single player map. It was supposed to be part of a 3 map intro to an 11 map campaign that started a year ago. I'm hoping to get the next two maps added over the next month. Doubt I'll ever find the time to create the full campaign.

New physics file, new shapes file, and the merged map file are included in the download.

Physics of monsters has been modified so they act a little different.

The behavior of every gun has been modified. No assault rifle.

No new art.

If you're getting frustrated or just want to goof around, there's a secret door right at the start which leads to a Cheat Room containing all the guns and a recharger.

Notes for version 1.3.1:

-Added 3rd level

-Changed shotgun behavior

-Added terminal explaining new pistol behavior to 1st level, also added ammo

-Added sounds to 2nd level

-Included physics and shapes file, along with infinity's original music and sound files

-12/28/15: made a change so that you actually transport to level 3 after level 2

1857 downloads, 3 reviews, 6 screenshots, 4.0 rating


Simplici7y

Switch on Jun 1st 2011

Screen_shot_2011-06-01_at_7

Simplici7y is a file sharing web application for the Aleph One community, written in with Ruby on Rails and hosted alongside The Pfhorums.

The project is named after a 7-polygon mapping challenge, which focuses on doing more with less.

When Fileball.org suffered downtime in early 2007, Jon Irons saw the need to fill the gap as soon as possible. He came to me with his idea for a new project. Jon's support was fundamental to the development and successful launch of Simplici7y, and I consider this project his as much as it is mine.

Simplici7y came online on the second anniversary of The Pfhorums. After Fileball.org was destroyed in a fire, S7 became the de facto place to publish. In the 4 years it has been online, there have been over 150,000 downloads, 300 items and 800 reviews.

Notes for version :
  • Added the ability to host projects outside of Simplici7y
  • Moved the project to github
  • User interface improvements
  • Visual improvements
  • Stronger buttons
  • Thinner header
  • Moved links to the new footer
  • Added more tags to the sidebar
  • Improved many of the forms

More in the six year anniversary thread on the Pfhorums.

3202 downloads, 3 reviews, 5 screenshots, 2.3 rating


Arms Race 1.0

irons on Aug 18th 2015

Ryoko asked me to re-create the "Arms Race" game type from Counterstrike in Aleph One. Here's my attempt.

From the man himself:

Basically it's an EMFH script where everyone starts with rockets, and after each kill you get demoted to a weaker weapon, and the winner is the first person to get a kill with fists.

Notes for version 1.0:

Initial release.

1498 downloads, 3 reviews, 0 screenshots, 4.7 rating


Cataract Bowl test submission 0.8

Glamdring on Oct 20th 2015

Cataractbowlsshot

Cataract Bowl is amateur effort by a first time mapper, intended more as a learning experience than as a truly great map. At this stage I am still learning shading, which is why it's so dark; and my premises are straightforward and individually tested, which is why it's so tiny.

Cataract Bowl [XS] is a round, bowl-shaped level, 13 WUs across, with exterior walls 1.3 WU above the deepest point in the center. The mild mancannons on the outer walls were designed to send anybody impacting on them flying straight back toward the center, but in practice the actual effect is that anybody running along the outer wall picks up a great deal of speed if they maintain the correct angle, and otherwise simply propel one safely to the opposite side of the bowl.

Open to criticism, or mention of any errors or bugs I have not noticed in my testing so far.

Notes for version 0.8:

Small changes to weapons and ammunition since testing in the meta.

1210 downloads, 3 reviews, 1 screenshot, 4.0 rating


A History of Paradise

RyokoTK on Feb 7th 2010

If you aren't familiar with Paradise Lost, download the original here: http://www.simplici7y.com/items/paradise-lost

This is basically the same thing as Paradise Lost, but the maps are divided into four separate packs based on the chronological and stylistic period in which I made them.

This project is intended for people that only like a certain group of PL maps, and/or need or want help organizing them. This is the best I can do.

As a bonus of sorts, the maps SCB, Acid Rain, and Darkest Insurrection are also restored.

1872 downloads, 3 reviews, 0 screenshots, 5.0 rating


The President's Edited Eternal Shapes 3.0

President People on Jul 7th 2010

Scatter

The President's Eternal Shapes

This is an edited Eternal X v110b3 Shapes file. It replaces some of the Marine bitmaps with new ones that match the weapon being held.

Notes for version 3.0:
  • Messed with some color tables in EVIL to get the Marine's Pfhor Staff graphics, and also a less pixellated version of the weapon's item graphic.

  • Replaced the Havoc Rifle's grenade clip item with a cleaner version.

  • Both the Napalm Canister's and the Pistol Clip's bitmaps have smoother ones in their place, though I don't think they were used.

  • Added 3 new bitmaps to the Nightmare sequences. It can now appear diagonally from behind.

  • Changed the colors of the Pfhor Staff water scenery item to match the monster's theme. I'm not sure if this was used in the game, though.

  • Experimental. Changed the color of one of the alien scenery lamps (The one that looks like a staff crystal) to match the Pfhor Staff's. NOTE: Two files are included in this folder. The one marked with a * contains the latter changes. Try them both and see what you think.

1599 downloads, 3 reviews, 7 screenshots, 5.0 rating


Marathon 2 Upscaled Textures 1.1

W'rkncacnter on Nov 25th 2020

Bitmap027

This is a Marathon 2 wall texture plugin intended for people that like the look of the original textures, but want more detail than 128x128 textures allow. Most HD textures available make fundamental changes, and I've tried hard to avoid doing that with these.

These were created with AI upscaling, and I did some small touch ups to certain textures to try to get rid of anything odd. Many textures are probably still not perfect, but the hope is they look the way they're supposed to, and are still improvements over the originals.

Notes for version 1.1:

1.1: Color corrections to some textures

140 downloads, 3 reviews, 8 screenshots, 5.0 rating


Quake 3 lua 0.1b

Vladtepes on Mar 1st 2010

Quake-3-lua

After Halo - Combat Evolved by Irons, this is a script made to recreate some of the experience of playing Quake 3 online

PS: For those like Goran "Mr Obvious" Svensson, this is a prank script

Notes for version 0.1b:

First public beta, some other functions may be added in future releases.

1810 downloads, 3 reviews, 1 screenshot, 4.0 rating